Jaunt Acquires Volumetric Capture Firm

Jaunt, a company known for its immersive content distribution platform, has announced the acquisition of Personify’s Teleporter line of business, which includes intellectual property, key staff and pending patents. Personify is an augmented reality (AR) and virtual reality (VR) company concentrating on streaming immersive video.

The acquisition will include Teleporter, a volumetric streaming software system that can capture, process and stream life-like AR assets in real-time. The six-person team and CTO of Personify will join Jaunt in working towards the improvement of the Jaunt XR Platform.

Personify’s Teleporter technology

“The addition of Personify’s Teleporter team and technology allows us to increase the speed and scope of our research and development as we move further into the extended reality arena with the Jaunt XR Platform at the core of our business,” said Arthur van Hoff, Jaunt CTO and Founder. “We’re honing in on fully immersive virtual, mixed, and augmented reality experiences, and are thrilled to advance those technologies with the help of our new Chicago-based team.”

The personnel and IPs gained by Jaunt as part of the acquisition will be supporting Jaunt’s work in volumetric research and development for the Jaunt XR platform, which is described as a B2B solution for distributing VR and mixed reality (MR) assets. Jaunt will be opening an office in Chicago which will focus on R&D, led by Personify CTO, Simon Venshtain.

“Jaunt has an incredible reputation and the company’s smart approach to business has made them a primary player in the XR space,” said Venshtain. “We’re excited to join forces and continue advancing the business to deliver new solutions for XR content creation and distribution.”

Jaunt XR Platform

Jaunt believes this acquisition will allow the company to better support brands, publishers and their customers by providing new options and services for the streaming of immersive content.

For future coverage of Jaunt and other developments in the VR and AR industry, keep checking back with VRFocus.