Next week Valve will be holding its Steam Dev Days conference, open to any Steam developer around the world. Valve announced the return of the event back in June, with the last on taking place in 2014, and now Epic Games has confirmed it’ll be there with the company’s CEO and Founder Tim Sweeney giving the keynote address.
The two day event takes place on 12th – 13th October with Sweeney’s opening keynote starting at 11:15am on the Wednesday. The CEO will be focused on ‘The Future of VR and PC Games’, talking about leading-edge directions in virtual reality (VR), including digital humans, social interaction, user-created content, photorealistic graphics, and breaking down the barriers between genres.
Then on Thursday 13th, Epic Games’ Sr. Core Rendering Engineer Rolando Caloca along with developers from Nvidia, Valve and Croteam will be holding a Vulkan Graphic Panel. They’ll be discussing the present and future of Vulkan, and how the API provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. The session will be moderated by John McDonald of Valve.
Towards the end of the day there will be an hour long talk on ‘Shipping A VR Game With Unreal Engine 4’. This will be split into two parts, starting with an Unreal Engine 4 overview from Wes Bunn – Sr. Technical Writer, Epic Games, before moving onto a breakdown of how to successfully bring UE4 VR games to Steam. This talk will also feature Steve Bowler – President, and Jeremy Chapman – CCO, of CloudGate Studio.
The Unreal Engine development team will also be providing one-on-one support for developers during the two days, similar to the Oculus Connect 3 Dev Garage VRFocus reported on last week. Those who’ve registered for Steam Dev Days should have received info on securing a one-on-one slot.
For all the latest details on Steam Dev Days and Epic Games, keep reading VRFocus.