Earlier today the preview for Rebellion’s Battlezone went live with details on its multiplayer aspect to each of the campaigns where players can jump in on co-op missions. Now, VRFocus has spoken to the Senior Designer of Battlezone who has given more details and ideas as to what to really expect.
Tom Rigby, Sr Designer at Rebellion, spoke to VRFocus about how Battlezone‘s multiplayer is dependent on how well the players communicate with each other and how they choose their skills accordingly, as well as how players can get upgrades from their local in-game stores as well as after boss battles that can be achieved in a group.
For more on the latest news on Rebellion’s Battlezone, as well as all the news, updates, and features in the world of VR, make sure to check back with VRFocus.